# Crafting (NFT & non-NFT)

<figure><img src="https://1866468859-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdImM5xgJjySUkyuXP23B%2Fuploads%2FwgbDAP3MRa63L4dT8Bqb%2FFP_craft_menu.png?alt=media&#x26;token=56a703f6-f511-4d58-bb7a-352030f921b3" alt=""><figcaption></figcaption></figure>

Select the inventory in the navigation bar, where you will see the following two tabs:

* NON-NFT - dedicated to non-NFT items;
* NFT - dedicated to items that are NFT or become NFT after upgrade or craft.

On the craft screen, player can see its card collection (card storage) with non-NFT fish that can be added to the craft individually selecting required cards by clicking "Add selected" or by clicking "Auto Select" button to add the most valuable cards.       &#x20;

<div><figure><img src="https://1866468859-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdImM5xgJjySUkyuXP23B%2Fuploads%2FNRg0cPZ2Ro6PHL1iCkl0%2FFP_craft.png?alt=media&#x26;token=5ace0559-bb06-4e4f-aad1-4937b220f680" alt="" width="320"><figcaption></figcaption></figure> <figure><img src="https://1866468859-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdImM5xgJjySUkyuXP23B%2Fuploads%2FvZLms8grivy0kG3JA09l%2FFP_craft_done.png?alt=media&#x26;token=282f08f2-d958-49ad-941c-5c4be5f652f2" alt="" width="314"><figcaption></figcaption></figure></div>

The cards will be added to the top of the screen. From there players can either:

* Click on the "Craft" button (which become available only if all 9 cards are placed - you can check indicator to find out);
* Click on the "Remove all" to remove all cards from crafting deck (or remove necessary cards individually).

To successfully produce 1 card of a higher rarity (or perhaps NFT cards of a certain rarity), the player must place 9 cards of the same type on the table.

{% hint style="info" %}
During the crafting process, the rarity of the card and the weight of the fish have a direct impact on the final match: the better the characteristics, the higher the chance that the player will receive a rare card, including NFT.\
\
Try to choose the high weight fish for the most successful rate.
{% endhint %}

{% hint style="danger" %}
Be cautious, if the craft chance is <mark style="color:red;">**Low**</mark>, you may lose your fish during crafting!
{% endhint %}

Let's look at the table of grades when crafting the same type of fish, but depending on Tier:

{% tabs %}
{% tab title="Tier 1" %}

<table data-full-width="true"><thead><tr><th width="122">Grade</th><th width="121">Weight (kg)</th><th width="124">NTF chance</th><th>SOFT currency</th><th>HARD currency</th></tr></thead><tbody><tr><td><mark style="color:green;">Common</mark></td><td>0-19.99</td><td>0%</td><td>10-15</td><td>0</td></tr><tr><td><mark style="color:orange;">Bronze</mark></td><td>20-54.99</td><td>1%</td><td>25-50</td><td>1-2</td></tr><tr><td><mark style="color:blue;">Silver</mark></td><td>55-79.99</td><td>5%</td><td>250-500</td><td>10-20</td></tr><tr><td><mark style="color:yellow;">Gold</mark></td><td>>80</td><td>50%</td><td>2500-5000</td><td>100-200</td></tr><tr><td><mark style="color:yellow;">Gold 8+1</mark></td><td>>80</td><td>100%</td><td><em><strong>-</strong></em></td><td><em><strong>-</strong></em></td></tr></tbody></table>
{% endtab %}

{% tab title="Tier 2" %}

<table data-full-width="true"><thead><tr><th width="122">Grade</th><th width="121">Weight (kg)</th><th width="124">NTF chance</th><th>SOFT currency</th><th>HARD currency</th></tr></thead><tbody><tr><td><mark style="color:green;">Common</mark></td><td>0-19.99</td><td>0%</td><td>25-50</td><td>1-2</td></tr><tr><td><mark style="color:orange;">Bronze</mark></td><td>20-54.99</td><td>1.3%</td><td>50-100</td><td>2-4</td></tr><tr><td><mark style="color:blue;">Silver</mark></td><td>55-79.99</td><td>10%</td><td>500-1000</td><td>20-40</td></tr><tr><td><mark style="color:yellow;">Gold</mark></td><td>>80</td><td>50%</td><td>5000-10000</td><td>200-400</td></tr></tbody></table>
{% endtab %}

{% tab title="Tier 3" %}

<table data-full-width="true"><thead><tr><th width="122">Grade</th><th width="121">Weight (kg)</th><th width="124">NTF chance</th><th>SOFT currency</th><th>HARD currency</th></tr></thead><tbody><tr><td><mark style="color:green;">Common</mark></td><td>0-19.99</td><td>0%</td><td>50-100</td><td>2-4</td></tr><tr><td><mark style="color:orange;">Bronze</mark></td><td>20-54.99</td><td>1.7%</td><td>100-200</td><td>4-8</td></tr><tr><td><mark style="color:blue;">Silver</mark></td><td>55-79.99</td><td>15%</td><td>1000-2000</td><td>40-80</td></tr><tr><td><mark style="color:yellow;">Gold</mark></td><td>>80</td><td>50%</td><td>10000-20000</td><td>400-800</td></tr></tbody></table>
{% endtab %}

{% tab title="Tier 4" %}

<table data-full-width="true"><thead><tr><th width="122">Grade</th><th width="121">Weight (kg)</th><th width="124">NTF chance</th><th>SOFT currency</th><th>HARD currency</th></tr></thead><tbody><tr><td><mark style="color:green;">Common</mark></td><td>0-19.99</td><td>0%</td><td>100-200</td><td>4-8</td></tr><tr><td><mark style="color:orange;">Bronze</mark></td><td>20-54.99</td><td>2.6%</td><td>200-400</td><td>8-16</td></tr><tr><td><mark style="color:blue;">Silver</mark></td><td>55-79.99</td><td>30%</td><td>2000-4000</td><td>80-160</td></tr><tr><td><mark style="color:yellow;">Gold</mark></td><td>>80</td><td>50%</td><td>20000-40000</td><td>800-1600</td></tr></tbody></table>
{% endtab %}

{% tab title="Tier 5" %}

<table data-full-width="true"><thead><tr><th width="122">Grade</th><th width="121">Weight (kg)</th><th width="124">NTF chance</th><th>SOFT currency</th><th>HARD currency</th></tr></thead><tbody><tr><td><mark style="color:green;">Common</mark></td><td>0-19.99</td><td>0%</td><td>200-400</td><td>8-16</td></tr><tr><td><mark style="color:orange;">Bronze</mark></td><td>20-54.99</td><td>3.4%</td><td>400-800</td><td>16-32</td></tr><tr><td><mark style="color:blue;">Silver</mark></td><td>55-79.99</td><td>40%</td><td>4000-8000</td><td>160-320</td></tr><tr><td><mark style="color:yellow;">Gold</mark></td><td>>80</td><td>50%</td><td>40000-80000</td><td>1600-3200</td></tr></tbody></table>
{% endtab %}
{% endtabs %}

{% hint style="danger" %}

* Fishcoins are guaranteed when crafting;
* Baitcoins also have a chance to drop.
  {% endhint %}
